Capstone Project: Procedural City Generation

For my Capstone project, I worked with two other students to create a plugin for Unity that assists the recording of a side-by-side comparision of two or more competing features within a user-controlled environment.

To test the viability of this process, we submitted two rounds of survey requests through Amazon Mechanical Turk.

The project's source code is available here.

Round One

Recursive Detail vs Perlin Octaves

Recursive Detail vs L-Systems

Perlin Octaves vs L-Systems

Round Two